Dead & Breakfast
2-4 Players – <30 mins playtime
Designed by Rodrigo Rego
Illustrated by Louis Durrant
Say hello to our latest crack, from Brazil’s own Rodrigo Rego: Dead & Breakfast!
In Dead & Breakfast, players are tasked with building the most horrible hotel in the land. By filling their hotels with ghosts, bats, spiders, zombies, creepy dolls, and covering them in poisonous flowers, players aim to attract unwitting guests with the sole intention of frightening the life out of them.
Built around a simple but “deceptively thinky” (Mawhitec) tile drafting and placement mechanic, Dead & Breakfast offers players of all ages a frighteningly fun, brain-busying experience.
Why we wanted to publish it
Dead & Breakfast is our favourite kind of game – one that’s fun-looking enough that you could play it with pretty much anyone, simple to teach but addictively puzzling, and short enough that you can say ‘one more game?’ without eliciting a collective groan from your fellow players.
With a tight design and awesome artwork from Louis Durrant, we just know it’s going to be a crowd pleaser.
How we’re releasing it
We will launch Dead & Breakfast on Kickstarter on Friday the 23rd of February. Our fourth game release on the platform, the campaign will last 28 days for a funding goal of £6000.
The game itself will cost £19, with a devilishly sweet twist – every stretch goal that we would have planned to unlock, enhancing the quality of the game as we went along, will be included in every pledge, from day one, for free. Because hey, we both want the best quality game we can make, right? So why beat around the bush?
In addition, visitors to the campaign will get access to a free Tabletopia demo of the game, bonus content about how it got made, and a whole host of reviews from around the globe (you know, just in case you don’t trust us when we say THIS GAME IS AWESOME.)
Interested? Then get on board! Sign up to our newsletter below and get a notification as soon as the campaign launches!